Not much has been revealed to us about the plot other than this chapter will close the narrative arc that opened with the first title of the seriesand expanded with Splatoon 2’s Octo Expansion, narrating to players the hitherto barely sketched mythology that revolves around the battle between the Inklings and Octarians.Īlterna is presented as the classic World Map, freely explorable without freeing the various areas that make it up from a peculiar “hairy slime” that prevents access.
In our case, we headed to Alterna, the venue for the Splatoon 3 single player campaign, to experience three levels of the story. At every corner there is someone intent on selling us new clothes, a lot of elements are interactive and, as usual, by going inside one of the buildings, or positioning yourself over a manhole, you can access one of the different ways of game proposals. This is nothing that affects the final experience, net of a slight disorientation when you go from the granite 60fps present in all game modes to the 30fps of Splatville, but rather of a ploy that made the Splatoon 3 hub more alive, as well as filling it with things to do. Taking advantage of this simple “trick” the Splatoon hub manages to show itself much more full-bodied in terms of details on the screen. In fact, by looking more carefully we can understand how, in order to make Splatville more alive, the developers have resorted to a reduction in the framerate, exclusively in the gaming hub, and at a distance scaling of the latter.
#SPLATOON OCTOLING AND INKLING FULL#
Compared to the previous chapter, Splatville is definitely more alive and full of elements on the screenmanaging to surprise for the evolution, from a purely technical point of view, compared to Splatoon 2. Our test of Splatoon 3 began in Splatville, the new explorable hub where, as usual, you will be able to access the various game modes offered by the title.
Any doubts, however, have cleared up at the exact moment when it was explained to us how Splatoon 3 is a project designed to improve, and refine, the previous chapter in every respect and it was enough for us to try it for a couple of minutes to understand how much fine work Nintendo has done in the last years.
Waiting for the Splatfest World Premiere, which will allow, on August 27th, to try the new features introduced by Splatoon 3 to all owners of a Nintendo Switch and a subscription to the Nintendo Switch Online service, we had the opportunity to try for an hour and a half, the main innovations introduced by this third chapter of one of the most recent intellectual properties of Nintendo.Ī sequel that left us perplexed when it was announced, as it was not clear what Nintendo could have added to a second chapter that, net of some obviously anachronistic choices, enjoyed, and still enjoys, excellent health.